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2015년 9월 8일 화요일

Kivy - Buildozer로 Android APK 만들기

가장먼저 buildozer install하기
git clone https://github.com/kivy/buildozer.git
cd buildozer
sudo python2.7 setup.py install

인스톨이 완료되면 초기화를 실행한다.
buildozer init

init를 완료하고 나면 buildozer.spec 파일이 생성되는데  정보를 적절하게 입력해준다.


[app]

# (str) Title of your application
title = Kivy Python Interpreter

# (str) Package name
package.name = KivyPythonInterpreter

# (str) Package domain (needed for android/ios packaging)
package.domain = enurisoft.com

# (str) Source code where the main.py live
source.dir = /home/mataeoh/Work/PythonProject/Kivy/ScrollBar

# (list) Source files to include (let empty to include all the files)
source.include_exts = ttf,py,png,jpg,atlas,kv

# (list) Source files to exclude (let empty to not exclude anything)
#source.exclude_exts = spec

# (list) List of directory to exclude (let empty to not exclude anything)
#source.exclude_dirs = tests, bin

# (list) List of exclusions using pattern matching
#source.exclude_patterns = license,images/*/*.jpg

# (str) Application versioning (method 1)
#version.regex = __version__ = '(.*)'
#version.filename = %(source.dir)s/main.py

# (str) Application versioning (method 2)
version = 1.2.0

# (list) Application requirements
# comma seperated e.g. requirements = sqlite3,kivy
requirements = kivy

# (str) Custom source folders for requirements
# Sets custom source for any requirements with recipes
# requirements.source.kivy = ../../kivy

# (list) Garden requirements
#garden_requirements =

# (str) Presplash of the application
#presplash.filename = %(source.dir)s/data/presplash.png

# (str) Icon of the application
#icon.filename = %(source.dir)s/icon/kivy-icon-128.png

# (str) Supported orientation (one of landscape, portrait or all)
orientation = portrait

# (bool) Indicate if the application should be fullscreen or not
fullscreen = 1


#
# Android specific
#

# (list) Permissions
#android.permissions = INTERNET

# (int) Android API to use
#android.api = 14

# (int) Minimum API required (8 = Android 2.2 devices)
#android.minapi = 8

# (int) Android SDK version to use
#android.sdk = 21

# (str) Android NDK version to use
#android.ndk = 9c

# (bool) Use --private data storage (True) or --dir public storage (False)
#android.private_storage = True

# (str) Android NDK directory (if empty, it will be automatically downloaded.)
#android.ndk_path =

# (str) Android SDK directory (if empty, it will be automatically downloaded.)
#android.sdk_path =

# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
#android.p4a_dir =

# (list) python-for-android whitelist
#android.p4a_whitelist =

# (str) Android entry point, default is ok for Kivy-based app
#android.entrypoint = org.renpy.android.PythonActivity

# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don't add jars that you do not need, since extra jars can slow
# down the build process. Allows wildcards matching, for example:
# OUYA-ODK/libs/*.jar
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar

# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =

# (str) python-for-android branch to use, if not master, useful to try
# not yet merged features.
#android.branch = master

# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank, OUYA support will not be enabled
#android.ouya.category = GAME

# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png

# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =

# (list) Android additionnal libraries to copy into libs/armeabi
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_x86 = libs/android-x86/*.so
#android.add_libs_mips = libs/android-mips/*.so

# (bool) Indicate whether the screen should stay on
# Don't forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False

# (list) Android application meta-data to set (key=value format)
#android.meta_data =

# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =

#
# iOS specific
#

# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"

# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s


[buildozer]

# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2

# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1


#    -----------------------------------------------------------------------------
#    List as sections
#
#    You can define all the "list" as [section:key].
#    Each line will be considered as a option to the list.
#    Let's take [app] / source.exclude_patterns.
#    Instead of doing:
#
#[app]
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
#    This can be translated into:
#
#[app:source.exclude_patterns]
#license
#data/audio/*.wav
#data/images/original/*
#


#    -----------------------------------------------------------------------------
#    Profiles
#
#    You can extend section / key with a profile
#    For example, you want to deploy a demo version of your application without
#    HD content. You could first change the title to add "(demo)" in the name
#    and extend the excluded directories to remove the HD content.
#
#[app@demo]
#title = My Application (demo)
#
#[app:source.exclude_patterns@demo]
#images/hd/*
#
#    Then, invoke the command line with the "demo" profile:
#
#buildozer --profile demo android debug


디버그로 APK 빌드하기
buildozer android debug

릴리즈로 빌드하기
buildozer android release

Instructions for creating a signed, release APK, suitable for the Google Play Store

Fields

  • my-project - The directory for your project
  • my-new-key - The name of the key you generate
  • my-alias - A short alias name for the key
  • MyProject - The name of your project, and APK
  • version - The version of this APK (not Kivy version)

Commands

$ cd ~
$ keytool -genkey -v -keystore ./keystores/<my-new-key>.keystore -alias <my-alias> -keyalg RSA -keysize 2048 -validity 10000
$ cd ~/<my-project>
$ source venv/bin/activate
$ buildozer android release
$ cd ~
$ jarsigner -verbose -sigalg SHA1withRSA -digestalg SHA1 -keystore ./keystores/<my-new-key>.keystore ./<my-project>/bin/<MyProject>-<version>-release-unsigned.apk <my-alias>
$ <key-password>
$ ~/.buildozer/android/platform/android-sdk-21/build-tools/22.0.1/zipalign -v 4 ./<my-project>/bin/<MyProject>-<version>-release-unsigned.apk ./<my-project>/bin/<MyProject>.apk


빌드도중 에러발생시
Traceback (most recent call last):
File "build.py", line 507, in 
make_package(args)
File "build.py", line 356, in make_package
subprocess.check_call([ANT, arg])
File "/usr/lib/python2.7/subprocess.py", line 540, in check_call
raise CalledProcessError(retcode, cmd)
subprocess.CalledProcessError: Command '['ant', 'debug']' returned non-zero exit status 1

Android SDK Build-tools를 revision 20으로 다운을 받고 완료되면 buildozer를 재실행한다.

  1. Run ~/.buildozer/android/platform/android-sdk-21/tools/android to launch the Android SDK Manager.
  2. Click the Deselect All link at the bottom of the window, and check the box next to "Android SDK Build-tools -- 20". screenshot from 2014-09-27 13 17 13
  3. Click the Install 1 package... button.
  4. Click Accept License and then click the Install button. screenshot from 2014-09-27 13 19 19

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